TileStache.Sandwich module¶
Layered, composite rendering for TileStache.
The Sandwich Provider supplies a Photoshop-like rendering pipeline, making it possible to use the output of other configured tile layers as layers or masks to create a combined output. Sandwich is modeled on Lars Ahlzen’s TopOSM.
The external “Blit” library is required by Sandwich, and can be installed via Pip, easy_install, or directly from Github:
The “stack” configuration parameter describes a layer or stack of layers that can be combined to create output. A simple stack that merely outputs a single color orange tile looks like this:
{“color” “#ff9900”}
Other layers in the current TileStache configuration can be reference by name, as in this example stack that simply echoes another layer:
{“src”: “layer-name”}
Bitmap images can also be referenced by local filename or URL, and will be tiled seamlessly, assuming 256x256 parent tiles:
{“src”: “image.png”} {“src”: “http://example.com/image.png“}
Layers can be limited to appear at certain zoom levels, given either as a range or as a single number:
{“src”: “layer-name”, “zoom”: “12”} {“src”: “layer-name”, “zoom”: “12-18”}
Layers can also be used as masks, as in this example that uses one layer to mask another layer:
{“mask”: “layer-name”, “src”: “other-layer”}
Many combinations of “src”, “mask”, and “color” can be used together, but it’s an error to provide all three.
Layers can be combined through the use of opacity and blend modes. Opacity is specified as a value from 0.0-1.0, and blend mode is specified as a string. This example layer is blended using the “hard light” mode at 50% opacity:
{“src”: “hillshading”, “mode”: “hard light”, “opacity”: 0.5}
Currently-supported blend modes include “screen”, “add”, “multiply”, “subtract”, “linear light”, and “hard light”.
Layers can also be affected by adjustments. Adjustments are specified as an array of names and parameters. This example layer has been slightly darkened using the “curves” adjustment, moving the input value of 181 (light gray) to 50% gray while leaving black and white alone:
{“src”: “hillshading”, “adjustments”: [ [“curves”, [0, 181, 255]] ]}
- Available adjustments:
- “threshold” - Blit.adjustments.threshold() “curves” - Blit.adjustments.curves() “curves2” - Blit.adjustments.curves2()
See detailed information about adjustments in Blit documentation:
Finally, the stacking feature allows layers to combined in more complex ways. This example stack combines a background color and foreground layer:
- [
- {“color”: “#ff9900”}, {“src”: “layer-name”}
]
A complete example configuration might look like this:
- {
“cache”: {
“name”: “Test”}, “layers”: {
“base”: {
“provider”: {“name”: “mapnik”, “mapfile”: “mapnik-base.xml”}}, “halos”: {
“provider”: {“name”: “mapnik”, “mapfile”: “mapnik-halos.xml”}, “metatile”: {“buffer”: 128}}, “outlines”: {
“provider”: {“name”: “mapnik”, “mapfile”: “mapnik-outlines.xml”}, “metatile”: {“buffer”: 16}}, “streets”: {
“provider”: {“name”: “mapnik”, “mapfile”: “mapnik-streets.xml”}, “metatile”: {“buffer”: 128}}, “sandwiches”: {
“provider”: {
“name”: “Sandwich”, “stack”: [
{“src”: “base”}, {“src”: “outlines”, “mask”: “halos”}, {“src”: “streets”}]
}
}
}
}
-
class
TileStache.Sandwich.Provider(layer, stack)¶ Sandwich Provider.
Stack argument is a list of layer dictionaries described in module docs.
-
draw_stack(coord, tiles)¶ Render this image stack.
Given a coordinate, return an output image with the results of all the layers in this stack pasted on in turn.
Final argument is a dictionary used to temporarily cache results of layers retrieved from layer_bitmap(), to speed things up in case of repeatedly-used identical images.
-
static
prepareKeywordArgs(config_dict)¶ Convert configured parameters to keyword args for __init__().
-
renderTile(width, height, srs, coord)¶
-
-
TileStache.Sandwich.in_zoom(coord, range)¶ Return True if the coordinate zoom is within the textual range.
Range might look like “1-10” or just “5”.
-
TileStache.Sandwich.layer_bitmap(layer, coord)¶ Return Blit.Bitmap representation of tile from a given layer.
Uses TileStache.getTile(), so caches are read and written as normal.
-
TileStache.Sandwich.local_bitmap(source, config, coord, dim)¶ Return Blit.Bitmap representation of a raw image.
-
TileStache.Sandwich.make_color(color)¶ Convert colors expressed as HTML-style RGB(A) strings to Blit.Color.
- Examples:
- white: “#ffffff”, “#fff”, “#ffff”, “#ffffffff” black: “#000000”, “#000”, “#000f”, “#000000ff” null: “#0000”, “#00000000” orange: “#f90”, “#ff9900”, “#ff9900ff” transparent orange: “#f908”, “#ff990088”